Alpaca Push

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01

Level

Online duel

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Match three, push your luck, win the whole herd.

What’s new?
Alpaca Push a match-3 duel from the altiplano
Push tiles in from three sides. Hover an arrow to see exactly what happens. If the line is full, the far tile is shoved off the board and it is not coming back. Amber frame means crowded, not doomed.
Three alike vanish. Four pay ×2, five pay ×3. Chain them in one turn and the multiplier stacks.
One queue, two players. The wheel shows what is coming. Greyed tiles belong to your opponent, so yes, you can watch that bomb head their way.
10 30 40 50 60 100
+77 the instant it lands. No matching, no waiting. Then it is gone.
Rocks never move. Nothing gets pushed past them. One sitting on the rim seals that line for the whole game.
5 Frozen tiles slide and fall like any other, they just cannot match yet. The number counts down every move and the cap cracks on the last one, so park it somewhere useful before it wakes up. The queue shows whose hand the next block of ice is heading for.
×2 Golden cells pay double for any match crossing them. Blasts and jackpots pay flat, so aim.
Never matches. Lands, detonates, clears the 3×3 around it. Sorry about your gem.
Every 250 points one alpaca defects from your opponent. Own all six and you win.
15 seconds a turn. Run out and the board plays for you. It plays badly.

On the record

tvojtatkorekor has been playing Alpaca Push since August 2026: 2 games, 2 of them won, best score 937. Every result on this page was replayed on the server before it counted.